VR Explorations
I like to play around with VR development from time to time. Below are some of my experiments with VR in Unity, starting with my favorite project: my ongoing model train layout.
The model train layout affords me the opportunity to solve small, iterative problems in VR, like coding a train that follows the rails correctly and making a railroad crossing with functional gates. These first images were modeled in Cinema 4D and rendered to look extra pretty.
The railroad crossing was a fun little project. The blinking lights are little spheres that scale from 1 to 0 and back again.
Here's the model train layout recorded in VR, with some breakdowns of each step along the way.
Here's a situation I ran into while trying to generate the railroad ties along the track spline. Fun, right? Took a while to figure this one out!
One of my first playgrounds in Unity VR was using this van and house as testing grounds for shaders and environmental effects, plus a little dose of the surreal.
Another fun project was sculpting a house and yard in Adobe Medium and then rendering it all pretty in Cinema 4D.