Game Location Vertical Slice

This project involved the concepting of three game locations. Each location included a three-quarters and production shot of the interior and exterior of the area. Click any image below for the full size version.

Our heroes, three young orphan girls, live in 1930s Edinburgh. The technology of the times is ever encroaching, squeezing the people of the city and choking them with coal smoke.

The orphans live in the attic in a run down but active old building.

Each orphan sister has her own space in the attic apartment that they call The Den of Thieves. The youngest, a pickpocket, adores jewelry and fine fashion. The oldest, a thief of learning material, obsesses over travel and adventure. The middle sister swipes every plant she can find and raises them as her own.

A production shot of The Den of Thieves interior reveals its inviting warmth and coziness.

After discovering a treasure map, the sisters embark on an adventure to Alexandria, Egypt, where they gather supplies and hire a team of drivers to take them on an expedition into the deep desert.

Last Chance Depot, as the name suggests, is the last waystation before the endless sand.

A production shot of the garage of the depot shows its complex inner workings.

Part garage and part market, the Last Chance Depot hints at the trials to come.

After a treacherous journey, our heroines finally arrive at the Oasis Temple to find their fortune.

The transport vehicle will take the sisters and their supplies into the desert.

The fuel truck, driven by a rather unpleasant man, causes quite some trouble later on. Know what happens when you shoot those red barrels?

The armament and supply truck takes the remainder of the caravan's adventurers out into the dunes.